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SECOND
SIGHT
From
The Makers of the Time Splitter Series!
 
Redefining the
standards for stealth action gameplay, Second Sight
which combines a psychological thriller with paranormal psychic
abilities, stealthy exploration and intense shooter action, for PC,
PS2, Gamecube and Xbox.
Take control of John Vattic, as he awakens from a coma in a US medical
facility where he has been subjected to traumatic surgery and
experimentation. With the ability to psychically influence characters
and remotely manipulate objects and individuals, John Vattic must try
to escape and unravel the mystery that has led to his imprisonment.

Second
Sight
casts players in the
role of John Vattic, an amnesiac who's nonetheless endowed with awesome
mental abilities. How he's acquired those abilities and what Vattic has
to do with a brutal military mission in Siberia is the onus of the
story that drives Second Sight.
Developed by Free Radical,
whose previous work on TimeSplitters
and previously the N64 hit GoldenEye
before departing from Rare, this action/adventure game translates the
team's FPS talents to a third-person game with intense shooting action
the ability to harness paranormal psychic abilities.

CHECK
OUT THE VIDEO CLIP
The
short-and-sweet cutscenes genuinely keep you impatient to discover more
about the mind-bending conspiracy"
"It’s cruelly entertaining when the poor enemies start
writhing
in mid-air, holding their throats and gasping "make it stop!""
"Free Radical’s cartoon style has great charm, and the music
is
superb."
"Second Sight’s great strength...is the storyline and
atmosphere."
- PC
Zone - 17th February
2005
style="text-align: left;">"Arguably
the best console conversion of all has arrived on the PC almost
unnoticed."
"An interface so slick it must have been designed by Bill Clinton"
"You’d have to be blind to not want Second Sight"
"Second Sight has the one unique quality that all classics have - you
couldn’t put it down if you tried"
"SS delivers a masterclass in freeform fighting."
"Probably the best example of pure game maths in action we’ve
ever seen"
"Near infinite choices for every battle at your fingertips"
"Mature, ambitious and...stunning"
- GigaHz
- 17th February 2005
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