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CHAOS ENGINE - Classic Amiga Game for PC

Sixteen levels (in four groups of four) await you in this long-developed Bitmap Brothers title. The basic gameplay is similar to Gauntlet, but in an open air setting, with bridges across rivers and such in the maps. The visuals are in the 'metallic and blue' style the Bitmaps appeared to favor.

There were 6 characters available in the game, each with different strengths and weaknesses, and different starting prices. In 2-player mode you each chose a character and played co-operatively, but in one-player games you also choose a character for the computer to control, with its Artificial Intelligence allowing it to open doors, pick up power-ups and take on baddies away from the ones occupying your character.

Like in most games the story of "Chaos Engine" is not really original: A "Baron" invents a machine in his experiments that "although primitive" becomes more and more powerful and finally changes all creatures in its surroundings to evil monsters.

The Player gets the task to build a team consisting of two mercenaries (one is alternatively controlled by the computer) that should destroy the machine and its offsprings. The six choosable "characters" differ in intelligence, skill, speed and energy. Furthermore they have different guns and two special powers, e.g. healing, throwing dynamite or reading maps.

The games' basic concept is quite simple: Firing all the time you navigate your mercenary through four worlds (each subdivided in four relatively complex levels) and erase with the help of your (computer-controlled) partner an unlimited number of monsters which attack from the front or back. The levels are a bit more complex like in most other action games: From time to time there are small puzzles that admittedly only consist of finding switches in most cases. Often there are even several ways and exits to complete a level. That was maybe supposed to raise motivation.

Money plays an important part in "Chaos Engine". It either lies around visible or hidden or can be found as a bonus for killed monsters. After each two levels there is the possibility to upgrade or to buy lives and weapons. Another important point are the passwords that at least partly replace the lacking saving option.

"Chaos Engine"'s well done level design and good controls make it an action game above average. The variety of enemies/worlds and the possibility to (in limitations) develop your team also contribute to the positive overall impression. The graphics are better than on the PC, and they are more than adequate.

The disadvantages of "Chaos Engine" are typical of action games: a few unfair events and an incredibly high difficulty level in the later game. At the end of the game when fighting the "Chaos Engine" a few ideas would not have been bad.

On the whole it is a recommendable game that surpasses many new action games by far. It shows that a good game is no problem without much technical fuss.



Windows 95/98/Me/2000/XP
Pentium 166MHz
32Mb for Windows
95/98/Me
640 x 480, 16-bit colour<16-bit Sound card
Loudspeakers or headphones, mouse

NEW CD-ROM, SEALED

Item is Supplied in SEALED CD SLEEVE, and is a re-release. Item is Mint Condition - Artwork is for illustration only and may differ. All Trademarks Acknowledged.